ONEBULLET
ONEBULLET

A fast VR shooter for Meta Quest. One bullet kills. Grapple, climb, and outplay whoever's in the room with you.

How it plays

Every fight is one shot, so positioning and aim assist matter more than a health bar ever could.

MOVEMENT

Grapple & Traversal

Swing, wall-run, and climb across every arena. The grapple can also be thrown at other players to sling them off course.

COMBAT

One Bullet Kills

Manual reloads, real recoil, and a single shot to end a fight. Aim assist is tuned to help without doing the aiming for you.

MULTIPLAYER

Rooms & Leaderboards

Host or join a room from the in-game menu. Signed in with your Meta account, with leaderboards for kills and best streaks.

CONTROL

The Tablet

Reach behind your back or hit the Menu button to pull up a tablet showing the leaderboard, your stats, and the way out.

Seven arenas

Every map plays differently on purpose — open plazas, vertical shafts, dense mazes, and everything between.

The SpireVertical duel over an open drop
The Eternal BeachOpen shoreline and boardwalk
The Long FallA shaft that drops 100 metres
The InterchangeStacked highway decks
The HollowA pillared underground hall
The CausewayA broken road over black water
The YardA dense freight container maze
The BasinA drained reservoir built for wall-runs

Built for the headset

No flat menus bolted onto a 3D game. Everything you interact with — the front-end menu, the reload, the tablet — is a physical object in the world.