ONEBULLET

Privacy Policy

Last updated: August 2026

ONEBULLET is developed and served on Meta Quest by CreativeCrew Games. This policy explains what information ONEBULLET collects when you play, and how it is used, and applies to the app and its dedicated servers.

Information we collect

When you play on our multiplayer servers, we collect:

We do not collect payment information, contacts, browsing history, or any data unrelated to gameplay.

Local-only data

If you play in Freeplay without connecting to a server, your stats and preferences are stored only on your headset and are never sent anywhere.

How we use this information

What we don't do

Data sharing

Gameplay data such as your display name and match results is visible to other players in the same room, and on leaderboards visible to all players. We do not share your data with third parties beyond what is required to operate Meta Platform Services (such as Meta's own leaderboard and identity systems).

Data retention

Leaderboard scores and stats are retained for as long as your account is active on our servers. You can request deletion of your server-side data at any time using the contact details below.

Children's privacy

ONEBULLET is not directed at children under the age required by Meta's platform policies, and we do not knowingly collect data from users who do not meet that requirement.

Changes to this policy

If this policy changes, the updated version will be posted on this page with a new date at the top.

Contact

ONEBULLET is provided by CreativeCrew Games. Questions about this policy or requests regarding your data can be sent to the contact listed on our Meta Quest Store page.